Day 2 Lesson Plan: Art and Music with Scratch
This lesson plan is for the second day of Creative Computer Exploration with Scratch.
Objectives
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The students will demonstrate their work to other students
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The students will move sprites using scripts
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The students will make music using scripts
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The students will use the pen and stamps to draw pictures on the stage
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The students will both draw original costumes and use the parts distributed with Scratch
Art and Music with Scratch
The lesson begins with a quick demonstration of two programs:
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The Kaleidoscope program distributed with Scratch
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Elephant Swirl, a new program
Kaleidoscope shows how to use the keyboard to move sprites around. Elephant Swirl shows how to trigger musical notes and how to use visual effects with sprites.
Discussion
Give the students a chance to ask questions about the demos.
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Announce that today we are going to work on art and music, since you often need both to create games
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Let students know that today they will present the work they started last lesson to the class
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Encourage the students to open the interactive art Scratch demos and change them
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Encourage the students to apply the tricks they learn to their own name project
Creating Musical Art Projects
Most of the rest of the time will be a lab session directed towards refining their name projects using the art and music techniques demonstrated earlier.
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Help each student apply art and music techniques to their name projects
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Encourage each student to write about what they are trying to do in the Project Notes area
At 35 minutes before the class ends, help students save their work.
Class Presentation
At 30 minutes before the class ends, start class presentations. Give each student about 3-5 minutes to explain their project to the class on the smartboard.