Diff for "Creative Computer Exploration with Scratch: Day 1"

Differences between versions dated 2008-02-20 16:04:02 and 2008-02-20 16:06:34

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 * The students will start either a name project or another project with a distinct purpose and save it
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 * 10 minutes before class breaks, help students save their work to a shared drive, make sure they label it with their name.

Day 1 Lesson Plan: Introducing Scratch

This lesson plan is for the first day of Creative Computer Exploration with Scratch.


Introducing Scratch

On the first day, the students will learn what Scratch can do, and how they can use the program. We will introduce Scratch as follows:


Free Exploration / Name Project