Creative Computer Exploration with Scratch

Version as of 2007-10-17 17:46:43

Clear message


Obscure users have an opportunity to help teach and plan an after-school arts enrichment program at an Arlington, Virginia primary school, Campbell Elementary. RichardBullingtonMcGuire [MAILTO] is leading the class.

  1. Introduction
  2. Summary
  3. Call for Volunteers
  4. Schedule
    1. Location
    2. Audience
    3. Class Size
  5. Lesson Plans
    1. Unit Objectives
    2. Daily Lesson Plans
    3. Progress Notes
  6. About Campbell


In this class, students will explore how to create games, animations, stories, and art using Scratch, a computer learning tool that teaches programming skills. Children will both examine existing programs and design their own new programs, using a visual programming language that snaps together on screen using graphical blocks. The class will learn about mathematical and computational concepts in a meaningful and motivating context. They will learn about the process of design, and develop key 21st century learning skills in the areas of creative thinking, collaboration, communication, and analysis. Scratch is a product of MIT's Lifelong Kindergarden Project. More information about Scratch is available at:

Call for Volunteers

I am looking for volunteers who can help plan and teach the class, to be held over the next five weeks. If you have computer programming skills, multimedia authoring skills, or education skills, you could make a significant contribution to this project.

If I could find one volunteer to help me in the classroom, that would really help. It is during the day on a weekday, but there are only 5 class sessions, and it should only take about 2 hours of your time.


The dates for the Fall 2007 Arts Alive term are:

These are all Wednesdays. The class would go from 12:30-1:45 PM. Volunteers would need to arrive at 12:00 and stay until 2 PM each day.



Grades 3-5, plus younger literate students who have basic computer skills.

Class Size

8-10 children

Lesson Plans

Unit Objectives

Students will create new programs. Students will modify existing programs. Students will apply mathematics to problems. Students will learn design skills through experimentation. Students will work together to create new projects.

Daily Lesson Plans

Progress Notes

About Campbell

Campbell Elementary is the school that my 6-year old son attends. You can find out more about Campbell and its unique features on this web site:

This seminar meshes particularly well with the Integrated Curriculum that Campbell uses: